Quote:
Originally Posted by necro316
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you're a hypocrit
there is no right way to play Everquest, just because you like to do some things doesn't make it "classic" or " the way it should be played" or "what it was about on live". It's Everquest, you make your own fun. People like to spend their days in EC tunnel making plat, others twinking alts, others raiding hardcore, others helping others etc etc...
your view of the game isn't the only one, you don't have the BEST way to play Everquest
grow up, people who spend more effort will get more loot. that's how Everquest has always worked
no offense pal but your parents should have smacked you a bit more growing up, you're embarrassing yourself
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hahaha R&F is my favorite forum. Hard to take this seriously, but -
On live if you felt like doing a quest you could usually just go find the NPC up and do it.
On live you could just wait for a NToV full repop and randomly schedule a day to go kill a few of them and they would likely still be up.
On live you couldn't do any of the stuff that's encouraged by the rules here, because they actually supported a Play Nice Policy.
Stuff spawned and was usually up for days regardless of what it was. Here, even the most minor things are destroyed within seconds. There is no 'best way' to play EQ, but it's not an opinion that this isn't what the game was. You only keep that kind of fun and community by driving out the toxicity that entered MMOs after EQ's prime-time, not by catering to it. I appreciate that Sirken wants to make everyone happy, but EQ actually had a sense of wonder and community. Putting in 'more effort' didn't consist of joining a certain guild and staring at a wall while they tag a mob for you. You joined like minded individuals and dungeon crawling was fun and exciting.
The fact that people would rather 'win' everything than have fun on an EQ emulation server confuses me. If your fondest memories include socking spawns and killing dragons with different models at zonelines over and over, I feel bad for you.