As long as there's 16h variance no guild will seriously compete against A/A even with this proposed change.
The real solution is frequent earthquakes/repops. There's just no way for two neckbeard guilds to monopolize everything at once. Even the best targets will be up for grabs. If the only mobs that "matter" are Vulak, Doze, KT, Eashen, CT, AoW and Tunare then 5/7 of those are available the second the ground shakes.
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