Quote:
Originally Posted by Raev
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P.S. Never heal the enchanter on charm breaks. 400HP of Chloroblast will barely slow down a charmed pet quadding for 150+ and it won't prevent spell interrupts. A good cleric uses Stun, and a good Druid uses Snare to kite around a bit. If you have a good enchanter, all they need is a few seconds of not getting beat on to get off a Color Skew.
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No, I heal because snare won't get me aggro 100% of the time (if the enchanter has had a resist, or otherwise) and my heal will land at 2% HP and let the enc survive another round. I'm also in tight spaces more often than not in these situations, so there's no room for me to kite.
And I'm with Danth. Druids will work in most grouping situations (I have main healed with a monk tank and no mana regen to speak of), but there's ultimately a point where a cleric will let you go way, way farther. I would NEVER have druids as the only healers for most big raid encounters or even most of the smaller ones. But I do think that druids don't get enough credit in the healing arena.