At high levels, Clerics are the only true main healing class in this game. Druids are the third best healer class. Up to level 39 Druids aren't too much worse off than Clerics are, and until level 60 Shamans only have a marginal edge due to faster mana recovery rates. Druids can get the job done if they have to, for the most part, but past the low 40's they start to struggle to keep up. This means Druids need more support from their group than a Cleric would. If you can be sure of having outside mana regeneration available as well as a quick and aggressive slower that would help a great deal. Druids also tend to like having someone else around who can take some of the healing load off--a Necromancer, a Paladin, even a Bard.
Long story short, you can make the Druid work provided the group's willing to operate within its limitations. The class isn't an optimal healer, but it's not without its own advantages. Spirit of Wolf, teleports for self and group, and the general utility of the class is indeed quite nice. It solo's vastly better than a Cleric--handy for those days when your group isn't online. There's good reason the Druid's the most popular class on P1999. It's important that you enjoy the class you pick, so if you like the Druid then play it--even if it means a loss of some healing power. A Druid who plays is a much better healer than a Cleric who never logs on because he dislikes his character.
Danth
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