Thread: Game Mechanics: Lazy Mobs Kunark / Velious
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Old 01-20-2017, 10:19 PM
Haynar Haynar is offline
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Join Date: Oct 2009
Location: West of the Mississippi
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
(on live servers)
It requires multiple chars. Watching when they stop following. Since I am also a dev for showeq, i usually use myseq on multiple chars to figure out where they stopped chasing. In dungeons i get on a test emu box then, and use some specialized commands to calc pathing distance between multiple points. Its really a pain in the ass actually.
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