Quote:
Originally Posted by paulgiamatti
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They should've given all of the monk things to rangers.
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I think the biggest problem with balance regarding monks is from their inception they were meant to be balanced by limited itemisation; look at vanilla sure they had the best melee skills, but they had to deal with crappy 1hb/2hb ratios (compared to slash/pierce) and especially heavy weapons. They couldn't use smithed armour types, leaving very few high AC pieces.
Kunark rolls around and turned this on its head; instead giving monks the best ratio weapons, often with low delay, and eventually access to all/all equipment with ludicrous AC. By Velious the shark has been jumped and monks now have the best melee skills, the best weapons and sometimes even the best worn ac on class specific armor (Barbie legs -this one item alone took monks to 1/5th of the early Velious AC cap).
I don't know who was in charge of itemisation in everquests, but surely they had to play a monk!? At least it provides us with a really solid melee class for min maxers!