Thread: Game Mechanics: Sneak pulling
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  #34  
Old 01-09-2017, 01:24 AM
Ikon Ikon is offline
Sarnak


Join Date: Nov 2016
Posts: 240
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
From The Safehouse:



This is pretty interesting, and I'm having a hard time believing that this guy would mistakenly describe something so simple with such confidence. If this is true, then that means sneak pulling mechanics on P99, and probably on EQ live as well, are drastically different than they were during this era.

Essentially he's saying that even sneak pulling at close range was normally done with your target looking at you, and it's only the other mobs in proximity that needed to be turned away. And if you get enough distance between you and your target, you can single it out even if both mobs are looking your way. This also suggests that sneaking in general should reduce your aggro radius for mobs that have you in sight - that when you're sneaking, you should be able to get closer to mobs from the front than you normally can.

It's possible that the social assist circles I added to the diagram completely disappear when you have sneak engaged and tag a mob with a projectile, and it switches to only your own aggro radius for the social assist checks. That's really the only way that what this guy is describing could be true.
Yeah if you click on the library link on that website and go back one page that Zato guy wrote 20 other guides. They''re all well written. I'd say he probably knew what he was talking about but I'll look up so more evidence anyway.
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