Quote:
Originally Posted by Doctor Jeff
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Paul asserts that the aggro radius reduction caused by sneak should be less effective.
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Small but important correction: the current implementation of sneak pulling is not an aggro radius reduction, it's a line of sight check. Meaning mobs gaining social aggro from a sneak pull is not contingent on their proximity to the mob you tag - it's 100% contingent on its line of sight toward you, and other mobs' line of sight toward you and the tagged mob. I'm suggesting that this is wrong and it should be changed to an aggro radius reduction.
So this is 100% about social aggro mechanics - you should be able to sneak pull a mob away from another mob that's looking directly at it, provided the mob you tag has its back turned to you and the other mob falls outside the reduced sneak-pull aggro range.
Another theory is that it doesn't always work, but that would be much more difficult to prove.