Quote:
Originally Posted by nyclin
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why though? it wouldn't be timeline appropriate at all
people only want these items nerfed because they think that it'll hurt raiders (and possibly make it easier for them to score mobs)
should honestly revert the nerfs to ivandyr's too, and fix lifetaps. 32k mobs aren't current content and i don't think anyone is going to be butthurt if a guild decides to hoop down a rotated trak or VP dragon
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Because at the point I'm suggesting (when all of Velious patches have been complete and you're at the Luclin launch patch) NOTHING is timeline appropriate. It's a time locked server and the timeline is off the rails into brand new territory. You could argue it should stay stagnant I suppose...
They have their artistic license to do whatever they want. They stated as much in the past, they're interested in doing some custom content once the timeline is finished.
I think drawing from the mechanics of Luclin, in regards to these two items, would be a good thing to change up the balance of the raid game. Really the only challenge of EQ is isolating the mob from its environment (which P99ers have gotten quite efficient at using bind points, unlimited chase range and counter trains), keeping the mob stationary for DPS to do their thing (basically only relevant on fearing dragons, as I heard CSG got to experience in DN today!) and keeping a Tank alive (which is made far too easy when every player on the raid has access to Reapers and SoulFires).
I am not in favor of non-classic game mechanics within the timeline of P99. It's why I hate the Epic level requirements and PBAE target limits. But once the timeline is done, all bets are off and they can change up things to add whatever level of challenge they want.
And to the other people posting "you just want this done so you can get free mobs". No, that's not a thing that's a delusion. Most of the people posting this want it does because it either kills their immersion or they just want to stick it to a certain subset of players. I HIGHLY doubt there is any personal motivation in these types of posts. No one is sitting back thinking "finally we will get this Ikatiar now that Awakened can't use Reapers to keep their tanks alive". That just doesn't happen. All of these suggestions in this thread are designed to poke people who enjoy the current raid scene by removing things they heavily lean on to raid the way they do.
Likewise the people claiming removing these things prevent newer guilds from climbing the ladder to compete... please. Newer guilds have enough trouble making sure all their raiders are level 60, let alone farming 8-hour respawn mobs for SoulFires or sinking 10-15k in recharges weekly into Reapers. None of these things would even come in a newer guilds radar if it were to get changed except *maybe* the midnight Mallet which can easily be replaced with a root net.