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Old 01-02-2017, 11:26 PM
fadetree fadetree is offline
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Join Date: Mar 2012
Posts: 1,958
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Quote:
Originally Posted by MammothMafia [You must be logged in to view images. Log in or Register.]
How many years and people have been trying to figure this out? The solution is simple. Create content that actually takes time to raid.
Currently not a single encounter takes these top guilds longer than 10-20 minutes to down so of course they can down 10 targets in an evening sitting. Create a raid that actually takes 4 hours to consume, make 2 or 3 of them. Boom now all of the sudden the top guilds are busy for the next 4 hours. The smaller guilds would actually be able to try some of the classic content. They can wipe, try again, call in another guild to help, ect. Everyone enjoying content. Problem solved.
Nope. People get mad that you're just adding insane difficulty and random timesinks, and then they solve it anyway, and then you're back to where you started. Adding real, engaging 'difficulty' that lasts is hard as hell, and may actually be impossible.
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