Quote:
Originally Posted by Muggens
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No point in more zones, so many dungeons on the untrodden path of P99. Adventurers hardly set foot in Dalnir, Kaesora, Nurga, Droga, Runnyeye, Hole, Warrens, Permafrost, CazicThule, Paw, Najena, Befallen...toons are hardly even down in LGuk...
Now we have Stonebrunt as well.
Could see one more high level zone being added tho, but we all go to Seb anyway?
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Thats true. But there are options here as well. They could do temporary events where some zones opened or had special quests/items that dropped for a limited time. They could add ZEMs (like hotzones) for certain zones. Add some kind of GM event or player competition, etc.
This would drive players to new zones and entice them to get off the "golden path" of typical exp zones.
As ridiculous as this would have sounded to me a few years ago, at this point in the server I think there is a larger benefit than cost to doing stuff like this (even though unclassic). I mean, if we can turn on a 25% exp bonus for the holidays why not turn on a 25% bonus exp for some of the off the path dungeons for a week or two at a time.
As this server has aged I've become more and more convinced that the secret to fun long term (years forward, not months) on a static "classic" server isn't just to fix the end-game for the raiders (that stuff would help), but the big impact would be to develop the existing game to encourage players to play in group and solo content in the existing game for more than just PUG exp groups.