Right. Rangers have a smaller hit point pool so they're a little more vulnerable to burst damage (spells or harm touch, typically) than Paladins. Rangers also lack the Paladin's ability to chain-stun opponents at will, so the Paladin's also a lot less vulnerable to things like late complete heals or unslowed monsters and also stops healer opponents much more easily than the Ranger. That being said, comparing the two classes within the tank role seems rather academic; the group tank job is at best a secondary concern for the Ranger class whilst it's the Paladin's main purpose.
Danth
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