On live (circa Planes of Power) shields were changed to count toward your capped total worn AC and then were added in a second time after the cap, essentially counting as up to double its worn AC.
Obviously, that happened after our timeline so it should not work that way here. However, there is nothing to say that on this server shields might be working non-classically and be (wrongly) double counted.
Perhaps someone can post a way to check this?
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