If you're going to do dungeons, a druid is a must. Escorting a melee out of a deep dungeon "Invis just dropped" is more trouble than its worth.
From there ench and cleric are obvious.
I'd rather have a SK for holding aggro/self invis over any other tank.
Rogue for good dps and sneak.
Monk can dps and they have FD if things get scary.
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