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Old 12-23-2016, 11:14 AM
Pullyn Pullyn is offline
Sarnak


Join Date: Mar 2013
Posts: 211
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Quote:
Originally Posted by R Flair [You must be logged in to view images. Log in or Register.]
Supposedly they've really changed the way regrading works. I heard a lot of the RNG was removed with downgrading or breaking items, but at the cost of being harder to get the upgrade mats. You still fail and I guess can downgrade at the top few tiers, but until that point it's just grinding for mats.

I just don't have the time for it, and really I was never that impressed with the guild competition aspect. There are only a couple castles to compete over for thousands of people, and only a handful of contested raid mobs. You look at things like Eve, Darkfall or even Age of Wushu, there were always a lot of guild achievements by way of territory, bigger ships, a fortress etc. In Wushu, they had like 30 guild territories on every server, and they required extensive resource and time commitment to build out. In AA that aspect is limited to only a few zergs, and everyone else are just bystanders. Like I said, just doesn't offer much in the longterm.
Regrading was changed a little bit like you said but it's still absolutely soul crushing. High risk high reward. It is what it is. The castle system never really did much for me though. I participated in a few sieges as hired muscle for the most part but I spent most of my time on the water, windscour, or in hellswamp. I ran with a small 20 or so person green pirate guild that was like 80% 5kgs+ darkrunners and 6kgs+ healers lol. We probably stole 10k gold worth of stuff a week.