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Old 12-19-2016, 04:09 PM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,225
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Quote:
Originally Posted by Lakeland [You must be logged in to view images. Log in or Register.]
The problem comes in the fact that grouping, even back in the day, wasn't always possible and it sure won't always be possible on an emulated server with MUCH less population. So what are people to do when they aren't able to group? What will a new player like myself do when no one groups because they all have established guildmates/friends and the new player is running around with nothing? How long will new players play when they can't solo to level and sit forever waiting for a group because soloing has become so useless exp wise its not worth doing, especially since even with SoW the second you get an add your dead because you now can't run away from anything?

You want things that sound good, as I said it could even be better then it is now I'm not denying that, but it's not logically functional. You'd be running a completely hardcore server without any casual players, the irony is them players already only group/raid so what's the real change for them? If a server like you want existed how is any player that just entering going to accomplish anything?

I think some people who have played for a long time on 1999 forget what it's like to be a complete noob because your plan basically destroys any new players coming up. Just the food concept in general is enough to make people so frustrated they quit. If life happens and I have to log away from a city what do I do when I log back on? Run to a city wasting huge amounts of time just to buy food just to run all the way back to where I was? How is this helping advance the game or make it fun? Limiting my ability to play alts? How is that fun or useful? I just don't understand it from the concept of an old EQ player but new 1999 player.

Again I'm not saying your ideas are bad, I'm just saying it's absolutely not in the spirit of the classic game. I miss grouping in games to level (that's why I'm back here) but I don't think you can force that, you would just run people off the game. I mained a cleric back in EQ from launch, soloing wasn't really a thing for me but that was ok because I'd find groups easy enough and with a good reputation among the player base and guildmates I did just fine. With so few players here, I'm absolutely worried about trying to level my cleric as it is because no one looks for groups, everyone is twinked out and soloing or being powerleveled. If we were under your rules what would a new player as a cleric do? Don't say "Find a group" because that's the obvious answer but it just doesn't work that way as I said earlier.

EQ was hard, really hard at times, but it wasn't SO much so you wouldn't be able to do something while lfg. Your plan basically makes you sit bored if your lfg, well that's when your not running to a merchant every log in to get food and water.
Thank you, these are valid concerns and I finally see what you're getting at. But I think you're too focused on the negatives here, and too myopic in your scope. Yes, it would be tough as a new player - but it wouldn't just be tough for you. It would be tough for everyone. Including twinked players. And that's the point. And because it would be tough for everyone, you'd be pretty much forced to group together just to stay alive - and that's the spirit of classic!

I think the server would actually appeal more to casual players than hardcore raiders, because casual players in my experience tend to enjoy the leveling, grouping, exploring and socializing aspect of the game more than the raiding-focused players do. This would be a server with slow advancement/progression, but a lot of forced socialization and opportunities to interact and adventure with others. For example, something as currently mundane on the server as running from the DL Druid ring to FV might be so dangerous on a PvE+ server as to require at least a full group of mid 30s players, and be risky for most classes to attempt solo even in the 50s. What's the result? You force people to band together to accomplish things. And because of that, something as simple as running across DL engenders not only a feeling of accomplishment, but provides an opportunity for socialization and community building.

And ultimately, remember, even if this ruleset did exist, the Blue server would still remain the same as it is now. You could choose which you wanted to play on. So if this was too hardcore you could just play on Blue.