Quote:
Originally Posted by Daldaen
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I can think of a few but for me, mostly, Mischief. Many mobs use up most if not all of your mana so there's some med time between.
I need a pet to tank while I stack my DoTs before I end up tap tanking the end of a mob. I don't want to kill him to summon an eye and tap it. I don't want to deal with finding a scrub mob out in the forest to staff that I then have to root and kill. I also am not a fan of using staff to regen and then having to FD for the duration of the DoT losing out on sit regen and meditate in the process.
As a result being able to just sit and med with max mana regen and not lose any HP in the process would be superb.
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I guess I just don't feel like farming mischief halflings solo a few minutes faster is a key metric of Necromancer gearing. Especially when there are only 2 worth really worth killing and they respawn every 72 minutes.
A necromancer gets 50 mana/tick with Demilich, so that means only 6 minutes to completely med up. Starting from full HP is a loss of 840 HP, which would be almost completely recovered by one Touch of Night (would require +400 mana in gear) or a Manaskin.
Even if we accept your tactics and scenario, FT5 enables you to tap back 8 HP per tick or so with Touch of Night, so it's hardly worse.