Quote:
Originally Posted by Dreenk317
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The server can only recognize so many clicks a second. Auto fire macros often click way way more times than can be registered.
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The "clicks" the server cares about are only the important ones. "This item cannot be dropped, traded, sold" is a client-side only notification
1-The mob spawns, mob is now tradeable, Person spamming click now has a valid trade target
Having a valid trade target, adds CURSORITEM to the TRADEWINDOW, removes CURSORITEM from mouse
2-Having a valid trade window, with a valid item, a valid click happens to the "accept trade"
So, as you can see, only 2 clicks are valid/possible/registered (assuming you don't trade your shit to a pet.) Those "wasted clicks" (after spawning) always come secondarily to the actual valid clicks, and are unimportant.