Thread: Game Mechanics: Lets Talks About Velious Binding Rules
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Old 12-04-2016, 05:59 PM
Ikon Ikon is offline
Sarnak


Join Date: Nov 2016
Posts: 240
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Quote:
Recently we evaluated many underutilized dungeons and considered reasons why they might be underutilized. Some people suggested that proximity of bind locations plays a part, and as such we are considering adding more binding locations to the game. We of course will not allow everyone to bind on the doorstep of a dungeon, but these changes should hopefully reduce the potential run for a melee class. While additional binding locations probably will not be in the next patch, we did want to discuss our thoughts on the matter.
http://everquest.allakhazam.com/edit...rs_letter.html

Quote:
Exactly where a caster can bind themselves depends on what area of the game we're talking about. In the area of the original game (i.e. Antonica, Faydwer, and Odus) a caster can bind themself anywhere, inside or out. In Kunark and Velious, however, they are only able to bind themselves in outdoor areas, and can not be bound in dungeons
http://web.archive.org/web/200712300...bindguide.html
Last edited by Ikon; 12-04-2016 at 06:16 PM..