Also, fix bard charm. Charm kiting doesn't work here (not like on live at all due to social agro mechanics not functioning as on live). And you can't re charm your pet until after charm has already broken due to the charmed mob being "protected" because it's a pet. On live you could re charm before it broke and keep a pet more or less perma charmed unless resist or song drop. Making bards much much more useful for dps purposes in a group.
You take away our swarm kiting so we can't solo as effectively, but you don't give us all our group toys so we're getting passed over in favor of any other melee, unless mana song is needed pretty much. Let me charm, twist, and melee, and then we shall see who brings more dps to the fight.
|