Thread: Game Mechanics: Lazy Mobs Kunark / Velious
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  #10  
Old 12-02-2016, 02:16 PM
Raev Raev is offline
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Join Date: Sep 2014
Posts: 2,290
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This should be a pretty easy fix from a coding standpoint (just filter the hatelist by distance when selecting targets).

There is no need to consider the feelings of the neckbeards here. We will all figure out how to train pull anyway.