Quote:
Originally Posted by paulgiamatti
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It's true though - he doesn't do any development stuff anymore. I'm sure anyone on the development team has more of a say in the future of the server than he does.
But yeah Luclin blows and it ain't gonna happen. The couple decent things about Luclin don't make up for how generally shitty the whole thing is. From a casual point of view stopping at Velious just makes more sense. People will get sick of Velious content and play something else - that's healthy, the population will organically stabilize itself. The insane neckbeards in A/A will eventually stop blocking everyone else out of pixels and making the raid scene a miserable place (I'm being optimistic here, bear with me). More end-game content will open itself up to guilds that don't pride themselves on sociopathy like those in CSG, Rustle, et al. Some people may even rediscover real life and the outdoors - fewer will suffer from a severe vitamin D deficiency.
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Solution: Why not keep the good parts of Luclin and get rid of the bad parts?
Keep the new zones, the updated zones, the AA's, the new Beastlord class but do not implement the bazaar, the new character models.
Why does everything have to be all or nothing?
There is just not enough content to satisfy everyone. As time progresses, more people are reaching the level cap and competing for the same amount of content which is fixed. That's a recipe for disaster.
Expansion are an integral part of the MMORPG experience. There is not one ongoing MMO today that is not continually expanding.
I'm getting sick and tired of people who are against further expansions lecturing the rest of us to "go outside and get some sunlight". That's just a clever version of the old "if you don't like it quit" fallacy that has been used for years by Internet troll. You are better than that, so please stop using it.