
11-18-2016, 04:22 PM
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Planar Protector
Join Date: Nov 2011
Location: not far from here
Posts: 5,793
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Quote:
Originally Posted by paulgiamatti
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Custom content isn't on the table right now, and it may never be. It's a thing that P99 devs might start thinking about long after the final Velious patch goes in, and the Velious timeline could stretch on for another couple years. A recycle/green/classic TLP server and the Discord server are higher on the priorities list than custom content, and those will be huge undertakings in and of themselves.
And yeah, all of those questions are answerable at eqemulator.org. Here's a P99 thread about custom content: http://www.project1999.com/forums/sh...d.php?t=252566
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:3
Quote:
Originally Posted by nilbog
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I can't give you an ETA, but I can add some information.
Since Kunark development, we have used a rule-based system when developing content and code. What this means is the work needed to add/remove timeline features only has to be done once, and a rule applied for the era.
For example, when a server is released (original eq launch date: march 1999), rubicite and manastones should drop until ~October 1999. When a new server is launched, all that is necessary is to set the correct era rules. The era switches allow us to apply rules to spawns, loottables, items, spells, doors, tradeskills, etc so they may be enabled/disabled without even a patch.
It has been, and still is the plan to release a timeline correct server a certain amount of time after Velious is complete.Velious still lacks 2 zones; Stonebrunt and Chardok revamp. There are patches between and after those times which need to be developed.
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Quote:
Originally Posted by nilbog
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There are options which haven't been fully discussed. One option is as you said, once the new server reached the end of Velious, merge those characters back into the original existing p99 server. At that point, start a new one. i.e. Recycle
There will be announcements when those decisions are made.
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