The PvP server needs to be coin-only loot, perferably team-based. Coin-only still has risk, but no gimmicks (faster bagger has no risk). PvP adds another dimension to EQ gameplay (sick of xping? and EC? go hunt players, coveted camps will have to be earned and defended, not just poop-socked to death).
Item loot only brings out the hacks, and cheats.
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