Quote:
Originally Posted by TanDemain
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Ya.. well is was worth a shot. Didn't see it in search history, thought I'd see what's up ;p
Thanks for indulging me in trying to become slightly mana efficient. Seems like all the goodies wizards get aren't classic (familiars & crits).
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I agree with you. Wizards were one of those classes that weren't really implemented well...They were good come Kunark because they were given lures and super-powerful AoE spells as kind of a band-aid, but the class wasn't really "completed" until it had familiars and spell crits.
During classic, often they're just mages with root and no pet. Not that they don't have strengths - but they were severely gimped and their nukes really aren't much better than other class nukes until 44 and 49. After 49, they really began to be useful for raiding guilds for more than planar ports...
For example, compare damage/mana ratios on mage vs wizard DD's by level:
34: Wizard - Ice Shock - 320 dd - 2.0 damage/mana ratio
34: Magician - Blaze - 295 dd - 1.9 damage/mana ratio
34: Magician - Cinder Bolt - 333 DD - 1.9 d/m ratio
39: Wizard - Lightning Shock - 405 - 2.25 d/m
39: Magician - (no upgrade)
44: Wizard - Conflagration - 629 - 2.5 d/m
44: Magician - Shock of Swords - 580 - 2.32 d/m
49: Wizard - Ice Comet - 1120 - 2.8 d/m
49: Magician - Lava Bolt - 810 - 2.7 d/m
Granted, Magicians don't do near the per minute dps in a raid situation given cast times, and generally have easier-to-resist spells, so wizards are still far better for raids for sheer damage - but it's sad to see other classes so close to your own when your own class is supposed to be so good at it.