View Single Post
  #17  
Old 11-10-2016, 09:15 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,755
Default

Quote:
Originally Posted by darkreap [You must be logged in to view images. Log in or Register.]
There is no "bad" race to be when choosing a cleric. Human/Erudites get some kinda cool quests which help if you are not twinked, High elves start with the highest wis and get a nice bracer quest at later levels, Halflings get sneak/hide, gnomes can tinker and have really cool looking custom helms, Dark elves get ultravision, hide, a snare necklace (which isn't as good as it seems but its useful sometimes) plus really cool custom helms, and Dwarves can do that sweet barrel-roll. As for starting stats Wisdom isn't a bad place to put your points as it will make your mana pool bigger but at later levels this will be capped regardless of where you put your points. Str might also be a good choice depending on your race as plate armor is heavy but this will also not be an issue at later levels as most plate will have str on it as well. A split between the two would be ok as it will give you more mana to help level and let you wear heavier armor earlier on. End game raiders will likely tell you sta is the most important stat because it is the only stat you wont be able to cap but it isn't a big deal. Pick what you think looks the best and in the end, the differences in all of your creation decisions will be minimal.
Humans of Innoruuk get some fun clicks.

http://wiki.project1999.com/Terror_Forged_Mask
Fear

http://wiki.project1999.com/Regent_Symbol_of_Innoruuk
Snare/DoT

They also get some robe options, which lets you mix up your appearance.