View Single Post
  #11  
Old 11-08-2016, 01:02 PM
maskedmelon maskedmelon is offline
Planar Protector

maskedmelon's Avatar

Join Date: Nov 2011
Location: not far from here
Posts: 5,793
Default

Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Amount of time played has nothing to do with what the player contributes. Just because they soak up tons of DKP does not prove they are a contributing cog in the raid guild.

I am not saying that it's not beneficial to have very active players who do a large portion of the work on raids. But to pretend that all members that have high attendance are useful, necessary members that only help to create a more positive, cameraderie in a guild seems a bit far fetched and idealistic.
None of the content in EQ is particularly challenging and beyond tracking or FTE'ing simply participating in the raid is the only other way to contribute. The single greatest challenge to any encounter is ensuring you've enough people to actually down the target. Outside of FTE/Tracking everyone is a "warm body" unless you are suggesting people actually just stand around afk and don't do anything? I can't say I've actually witnessed that, but I have seen people removed from lots for afk and more often people remove themselves from logs for afk. Either way it's a rarity.

What exactly do you mean by "warm body" Lhance? There is not a lot of opportunity for classes to demonstrate their prowess in raids. Every class can have their roles defined in 3-4 responsibilities at most. And none of them have any significant degree of difficulty to complete.

Group content is far more about innovation/reaction in EQ. Raid content is just about discipline.
__________________
<Millenial Snowfkake Utopia>