Quote:
Originally Posted by maskedmelon
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To a guild, someone who attends 80% of raids is more valuable than someone who attends 40%, because if everyone only attends 40%, your roster needs to be twice as large to field the same number of people per raid. You are also then retarding the guild's progress by spreading that loot across more individuals, so you effectively require twice as many people to advance at half the rate. Ultimately, this sort of setup discourages camaraderie because players do not feel that their efforts are appreciated and that will cause them to leave eventually.
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This is absolutely true. We have about 10-20 players who play very regularly, log in for most batphones, and have huge DKP totals. These people can be
counted on. Its only fair that when the best stuff drops, they have the points to spend on it. Why give it to someone who only shows up once a week? Everyone benefits when the most active players have the best stuff, if fairly earned. If you only play once a week and want some top velious dragon loot, you can absolutely get it, but you are going to have to wait a lot longer than the guy helping kill three mobs a day.
There's also a trickle down effect, our top players have most everything they want except for the top dragon items, so when mid tier dragon items drop (that 95% of the server would love to have) those items are obtainable by the more casual members, or even alts.