Quote:
Originally Posted by Handull
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That's actually not the problem. The puller intentionally avoided stun immune wurms for that reason. My logs of the Skyfire attempts show the first round fully stunning every mob that was pulled in. For whatever reason though, subsequent round would not get stunned fully and encs would start dying. Short of sitting down side by side (IRL) with three encs and testing it, I have no idea why Skyfire would be different from dungeons. The same encs had no problem stunning in Chardok, despite wiping in Skyfire, so it is hard to fault their technique. The only thing I can think of would be a possible latency/race-condition issue due to Skyfire being a larger zone and having a considerable number of roamers. We've done AE in Fear and PoG, however that's typically with a raid force, multiple encs, more than enough casters, and melee to pick up straglers, so it doesn't rule out similar zone size and pathing calculation issues.
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I hear ya. Whatever it was, Skyfire was a shit show and I won't be murdering people trying to figure out the mechanics, at least not for now.
Very eager to get a keyed group into HS so I can test those mechanics. For now, Velk's and Chardok are working just fine.