Let's assume 25 targets that are killed in ToV per week, with each encounter taking 10 minutes. That is 250 minutes of ToV dragon killing, out of 10,080 minutes in a given week. So on a given zone-in, you have a 2.5% chance of zoning into an active encounter. That's actually a conservative estimate because not every encounter takes 10 minutes, and not every encounter happens at the zone-in, anyway (several are pulled to LTK). Thus, something approaching 1% is more accurate.
And I would disagree with your assertion that stacked up spawn windows makes no difference. My 1% estimate of zoning into an active encounter assumes a uniform probability distribution both for the spawn windows as well as your play time. Do you play this game at all hours? Do you zone in to ToV at 5AM as frequently as you zone in at 9PM? Probably not. That means that under the current ToV window situation, with everything in window on Mondays, you're going to have no chance of zoning into some of these dragons being killed because they will be killed while you're not home. So that fact is going to take our 1% number down significantly.
So you're upset over something that happens approximately 1% of the time. Even if you DO zone in during an active encounter, you really shouldn't die. Find someplace safe and hide, like half of the force killing the dragon is doing (e.g. the clerics).
You also keep trying to bolster your argument by adding in hypotheticals or things you just shouldn't be doing anyway, such as zoning in with low HP, or zoning in and then going AFK. How many times do you zone in to ToV at anything substantially less than full health? And why would you ever go AFK anywhere in ToV? You're just asking for trouble if you do that.
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[druid] briscoe (human) <rampage>
[Sun Jan 31 21:43:23 2016] Kerafyrm was hit by non-melee for 94 points of damage.
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