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Old 11-07-2016, 06:02 PM
thufir thufir is offline
Fire Giant


Join Date: Jun 2013
Posts: 607
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Quote:
Originally Posted by tobolamr [You must be logged in to view images. Log in or Register.]
I don't know that the class matters as much as the ability to PLAY the class. I think - no, I BELIEVE that a good player who knows their class is an asset to a group. The variety is part of the fun.

I agree that sometimes you get in a group and it's just... not easy. (I can tell many stories...) But it can be done. I spent a lot of times with my rogue grouped with a ranger and a druid. Or sometimes it was a bard and an enchanter and the Rogue was the tank! Or sometimes you had warrior, cleric, monk, enchanter, rogue and Necro. Or shaman, rogue, monk. Or... or... or... The combinations are endless.

So be what you WANT to be!
this is great advice until "what you want to be" detracts from your enjoyment of the game.

I was a wizard on live. I pugged pretty hard up until 40ish but then things dried up fast. with kunark mobs in high level dungeons hit point totals are much higher and your inefficiency stands out. not finding groups in the late game kinda sucks. it isn't any better for wizards here, or druids for that matter.

most people you are pugging it with aren't going to think like tobolamr. most of them will expect a tank, healer, and cc of the appropriate classes. early on you will find groups because group composition doesn't matter so much early, but the more you level the more difficulty you'll have finding groups, until you get to seb and realize nobody will take you because you didn't pick one of the more important grouping classes.

so, sure, be what you want to be, but if you want to group regularly all the way up to the end, pick a class that is recognized as plugging one of those main roles. it'll be much easier for you.
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