Quote:
Originally Posted by thufir
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The way bidding is handled, including what threshold you are allowed to bid at, is subjective. Most guilds have raid attendance requirements that prevent you from bidding if you are not at a certain raid attendance %.
That's decidedly worse than random for people who play occasionally.
I get that everyone has this "what have you done for me lately" attitude that prevents a more equitable DKP system but otherwise I don't get it. If you collected a bunch of DKP three months ago but had to do RL things for a summer and came back in the fall, why should you have to raid another month to get RA up before you cash it in? You still did all that work.
Just saying, it seems to work for everyone in those systems, but that's definitely a bias in favor of the hard core above and beyond just how much DKP you accumulate.
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Just tell me that you wouldn't be salty that you've lost your 40th /rand roll in a row on an item and it went to a first timer. I know there is a whole fluffy love feeling behind the /rand, but eventually it leads to people getting upset and leaving. People in Clue have actually griped to me about this.
Our guild did this on live, and I was new and won an Indicolite BP in hate over a guy that was basically an officer in our guild and built it from the ground up. He eventually left and we adopted a loot council / linking system until the guild disbanded. I should have been the bigger man and passed that item to him, but overcoming greed is tough in a digital pixel world.
To boil it down, /Rand systems are the welfare of EQ, Loot Council is run by Democrats, DKP by Republicans.