Quote:
Originally Posted by Ravager
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But this example is a case of the people not being fair, not the system. As soon as anyone deviates from the /random principle, of course its going to bias the outcomes. That's the whole argument. Personally, I'd prefer to start out with a system that's inherently unbiased and then deal with the human interference when it crops in. When you start with a system that's biased from the start, you're just making it that much harder to make it fair.
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So basically in a real world situation it's not perfectly fair, because it's a guarantee that not everyone is going to stick to this principle. The system needs to take into account the players in order to determine "fairness."