I liked the raid fight that you scripted up. Way better than Velious raid content.
A few comments on it:
The 2 specters that healed the boss had wayyyy too much HP. You were far better off allowing them to heal the boss up and kite the boss at 100% then kill the specters rather than try to offtank the boss while burning down the specters. This is probably the biggest thing. Had their HP been cut down to 5% or 10% of what it was, the event would've proceeded with a lot more fluidity, rather than stalling out while you slowly kill these thifling focuser clones.
The permarooted skeleton archers I only saw in the LFay version, but I think those should've hit a bit harder. Or maybe proc'd a stun on your casters to make them really annoying if left alone.
The cultists that spawned at the end were great, but it would've been cool if those were a timed spawn after reaching a certain percentage so that you would've gotten overwhelmed with adds, rather than a 1-time spawn. Actually stress some amount of crowd control in the raid while still burning down the boss.
The boss overall was pretty good in terms of melee capability and AE Fear (though as we all know AE fear on this server is very unclassic). I think adding a small AE DD like a Vox or Naggy type one would've helped counteract a Zerg style offensive.
If you could make the change to the specter HP (or add some other way to CC them like kiting, mezzing, charming, fearing, blinding or rooting) and maybe make the adds a little more formidable... This would be an excellent addition to the game in custom content. Throw a 1ish week spawn on him, a zone wide shout when he spawns, throw an FTE message on him and have him drop a guise or a manastone or a set of Holgresh elder beads... Something not exceedingly rare but still removed from game, that would be superb.
#MakeP99GreatAgain
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