Quote:
Originally Posted by Jimjam
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I think people might have causality reversed.
I remember on the eve of luclin most the newbie areas were pretty thin, and the lack of players hurt immersion. Having a place where the masses could gather and play together (instead of having a pseudo 1 player experience). I think PC may have been added BECAUSE the newbie areas were thinning each other out, rather than PC being the original cause of the thin newbie areas. Devil's advocate: PC was the needed coup de grace to dieing zones that kept the mmo in the early game.
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Then why haven't those zones died here? Some are sparsely populated, but very few are dead. I remember not too long ago bumping into other players on Kerra Island of all places.