I don't get the clinging to low levels and Paludal Caverns hate.
The first 20-25 levels of EQ are a joke. In any game, the beginning leveling up process is an already-live tutorial where you're figuring out the basics.
Are you REALLY having a huge amount of fun on a ranger at level 8 before it has any spells? Most classes suck at low levels until they get more spells and abilities that give them definition. Before this point everyone is basically the same. They've got a weapon and they can auto attack. Neat.
PC added an avenue for people to congregate, fly through those crappy levels until classes are actually fleshed out. Clerics get their 0% res, Enchanter's get their charm and AE mez, Hybrids picked up their pets, warriors/rogues get dual wield, monks get FD, Wizards/Druids get their self ports, etc.
That's when the game actually starts to get good. The novelty of Blackburrow and Crushbone is nice for a bit, and people still grouped there (and they still are actively on Phinigel even with PC out). But I just don't see the love of the extremely low level game.
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