P99: there's a live auction website and a wiki that lists prices, and a forum for auctions as well. Guilds have item and spell mules with online databases of what is available.
Still kills haggling and an actual interaction based economy, also many people don't use those things because they're not offered in game. Anything that discourages interaction is a major red flag for P99. The Nexus and Bazaar are exactly that.
P99: Everyone and their brother has a OT hammer, WC cap, Thurg potion. There's a guild whose sole purpose is to offer ports so that people can travel as painlessly as possible. Guilds have devoted porting characters solely for travel.
This sounds like someone who has been level 60 and raiding for too long, most people on p99 aren't in a high end raiding guild and don't have all those things you mentioned. So what if there is a guild that is devoted to porting? It still encourages interaction between players, which is what P99 should be all about.
"P99: Oasis > MM > CoM > KC > Seb is the path chosen by the overwhelming majority, over and over again. It really would just be replacing the one zone everyone goes to with another one."
More importantly, it trivializes classic content. Its more important in my opinion that the classic EverQuest zones be populated. As soon as an expansion makes day one zones completely obsolete then you've gone too far on a server like p99. Paludal does exactly that in ways neither Kunark nor Velious ever did.
To me, it sounds like you like a lot of other people have worn out the content available and want more to be added. Well, too bad. P99 is a time capsule that is designed to capture the classic EverQuest experience, not an ongoing time delayed progression server that goes on forever. If you've become bored of the classic content, then move the hell on and be happy that other people will be able to experience it for years to come.
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