Oh man, that looks awesome. That blade graphic was embarrassingly bad lol.
I'm pretty sure the HQ armor texture pack that was put together by Chebby did utilize some light image editing. Correct me if I'm wrong, but I think the original guy who did that stuff was Apog, and he would basically just upscale the texture image, use a smudge/blur tool to make it look decent, and then repack it into the s3d. Basically stuff anyone can do, it's just time-consuming and laborious.
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