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Old 10-12-2016, 05:10 PM
AzzarTheGod AzzarTheGod is offline
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Quote:
Originally Posted by Metalopolis [You must be logged in to view images. Log in or Register.]
And therein lies ESO's biggest problem: On the one hand its simply not "multiplayer-enough" to legitimately be called an MMOG, and on the other hand, its simply not good enough to stand on its own as a legitimate entry in the Elder Scrolls series.

It was designed as a theme park style MMO that leads you from area to area to area to area, and has a very rigid class/skill system. This is totally in contrast to the signature Elder Scrolls "go-anhwhere-be-anything" design philosophy of the single player titles.
Especially the Oblivion brand. Where the fuck was the Oblivion touch? They fucked up bad.
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