Quote:
Originally Posted by Ravager
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Or it's the difference between dying or not, or the difference between getting low hp aggro or not. It's not crucial for every single fight, or even most fights, but leveling 1-60 it occurs often enough where if you were standing for one more swing you just might have killed the mob or you just might have got that heal that's about to land on your corpse and all of those situations add up to wasted time that could be avoided right from the start.
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More DEX could be that one extra proc that finishes off the mob. More WIS could be that one extra root spell allowing you an easy escape when you get a couple adds. More STR could be extra damage throughout the fight that killed the mob faster and prevented the need for 40 extra HP at the end.
Overall I agree, from a min-max perspective, STA is probably the way to go just because it's more difficult to compensate for with gear, but I think it's really a pretty minor consideration at the end of the day. I did a piss-poor job creating my paladin (erudite to start and mostly STR at character creation) and I've never once felt bad about it. Most people won't even notice the difference.