Quote:
Originally Posted by thufir
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People keep saying this and I am a little confused. Is necroheal not well known around here? It costs like 10 mana a pop to keep the sequence going.
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My understanding is they nerfed it so that the necro can no longer cancel the dot on himself, which makes it a bit more expensive. I could be wrong about that.
In any case, requiring the Enc to slow every mob, and the Necro to constantly maintain heals on the tank, just in order to add SK melee dps is probably not efficient. Maybe doable, but not necessarily efficient. Also remember that the SK will be buffless so he won't have a ton of HP to work with, and the Nec will also need to keep himself and the Enc healed on charm breaks.
Obviously play around with it, but my initial preference for this trio would still be fear kiting or pet tanking/swapping.