Quote:
Originally Posted by zanderklocke
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I think this is why I find casual guilds to be more fun. I always had the most fun in Flawless Victory and A-Team, and I got very little loot through the years I spent in those guilds. Aside from maybe a set of hate gear for my bard in Flawless Victory, and DKP spent on one Cloak of Piety in the A-Team, I earned everything outside of the guild or on /randoms at guild events. However, I got to have fun conversation with people while doing whatever I felt like doing when I logged in. I'll always be a casual guild guy; guilds are more fun when you don't care about loot and care more about having people to talk to while you're screwing around in the game. I can't imagine what fulfillment people get when they define their guilds' successes by what mobs they kill rather than the relationships they cultivate.
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/wave Zanderr! Was thinking of logging in again recently and wondered how A-Team was doing. The main point I think that is important is you need a caring, open inner-core. Like every country has their rich/elites, every guild has their elite circle as well (and some are very closed-off, rarely tell others where they're going/doing etc). It's important that this core makes an effort as well to invite others to participate.