That has and always will be the MO on this server because that's what Sirken and Rogean want. They want the guild who is willing to extend their socks to the maximum length to reap the largest number of pixels. Because that's what was classic in their experience on the servers they played on live.
At this point in time, I think it's dumb but I also think it's dumb to want to rotate things with only 2 expansions of content. Especially since that list is going to continually grow. It's one of the issues the Class R rotation had. The rotation kept getting longer as more guilds came in. ( Though in fairness another huge issue with that was that the guilds rotating would team up and each get a different slot.). Eventually neckbeards will find 1 target every 4 or 5 weeks to be insufficient. Or being forced to split the loot a huge number of ways to be unfavorable. See this situation.
It's gonna be like this until the server finishes. Once the patches are done, and the updates stop, if they continue to say no to Luclin and PoP, you just gotta go custom with it. Any number of ways this could be done. Drop the respawn on the mobs to like 2 hours, let people gorge themselves on pixels. Drop the respawn on mobs to like 1 day, let guilds get a rotation day which they may kill any targets they wish, and maybe set a day or two for derpy competition. Release just Vex Thal and let people port in there from ToV or Mischief, would be neat to do with no AAs.
I still thought the idea of rotating Ring Wars had some value because it's not your typical raid. It's a 1.5 hour investment of 40-50+ players time. Not something you really want to race with.
It's why I went through the effort of setting up the rotation in the first place. Lots of wars are going to fail as a result. But I digress, I don't really give many cares about the state of this servers raid scene. I tried but people will never agree. View points are different and people always want others to change to their playstyle or view. Just isn't going to happen.
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