Quote:
Originally Posted by Alawen Everywhere
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Mage pets are not supposed to all tank like earth and damage like fire.
Planar focus items are supposed to be a big deal, not be the same as Sol Ro.
Enchanter charm is supposed to break.
Solo enchanters with hasted, weaponed pets are supposed to die when it breaks about half the time. Two resists was usually too many.
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Focus items are what I researched and made a bug report in order to get them changed. Originally they were exactly the same between sol ro ones and planar ones (and all of them much more powerful than they should have been). This was changed to have planar ones more powerful than sol ro ones, and a nerf to all of them in general months ago (unless something changed again?).
Your other stuff is likely to be true. Do you think the developers should just make up some new values for charm breakage etc that they 'feel' is more like classic? Or should they keep with their current policy of changing things when evidence is provided?