Quote:
Originally Posted by Ruppet
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Hey,
Thanks for putting this UI together! I've switched over from leewong's for a couple weeks now and loving it (sorry leewong!).
I'm using the hybrid version (even though in this case, the character is a monk; just wanted to have one UI for all my chars and I play a Ranger mainly). I've noticed that when you have autoattack on, the PlayerWindow goes from a transparent background to a solid black background.
I've attached some screenshots for your reference. You'll notice in one pic, the skeleton's leg cannot be seen past the PlayerWindow. In the other one, the skeleton leg can be seen in the bottom left corner.
Is this intentional? Figured I'd ask first.. I think I can probably edit the AttackIndicator.tga file (I think this is what needs to be edited?), but figured I'd post before I try anything.
Thanks!
Ruppet
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I spent 5 minutes trying to change that - ultimately left it as-is. I've since forgotten about it since I don't even notice it (I have my windows darker on my setup). If you fix it post it up, I'll wrap it into the base packs!