There are a large number of things not correct with the raid scene that haven't been addressed in the past year.
- VP AEs having an unclassic -150 resist check making that almost impossible to resist
- Velious Fear dragons having a -150 resist check fear instead of a 0 check making fear duration far too variable.
- Sontalak and Zlandicar frequently AEing their most powerful AE spells when instead they should be single target procs on the tank.
- Yelinak drops 1 loot from his table instead of 3-4.
- Vulak typically drops 2 items instead of 3 being the most common quantity.
- Dozekar hasn't been changed to the Sontalak model yet (his max hit should also increase from 800-900)
- Statue of Rallos Zek doesn't have the 2 Armor of Zek linked to him like Derakor has his guardians and Tormax has his guards.
- Tunare is permarooted and large in her field, she shouldn't be during Velious.
- Tunare drops 3 items from her loot table and from the BP loot table (around October-December 2001 this should change to 4 items from her loot table and 2 from the BP loot table).
Unfortunately a lot of this stuff I don't think will get done. The Sontalak and Zlandicar change for example is a huge one that changes the fight greatly. Same with the fear resist check. They would allow for more guilds to compete on these mobs as they aren't ones that require preposterous amounts of time invested to track for.