Quote:
Originally Posted by Pyrocat
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Dalnir needs testing, check pathing, named and PHs, appopriate spells being cast, appropriate loot dropped by right mobs.
Test the iksar class questlines (shaman cudgel, warrior pike .etc .etc)
Try and get a goblin bodyguard to spawn in Droga (I have yet to see him)
Explore rarely traveled parts of zones that aren't popular. Look for pathing mistakes, double spawns, mobs stuck in the floor, anything out of the ordinary.
and everything listed here: http://www.project1999.org/forums/sh...61&postcount=1
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Not sure if this is the place for this but...
Cleared Dalnir last night with a group, nothing unexpected dropping, loot tables seem alright, got a fighting baton, some int/wis daggers, froglok crusher 2hb, some 7/28 1hb i think, some monk crescent gear all from the correct mobs.
Fought everything we could, cleared all three levels minus the church, Kly Overseer is a rapist, proc'd 500 dd PBAoE on me, not sure if my cold resist mitigated it or not as alla lists it as 700, wiped our group in maybe 15 seconds that was destroying every other mob nearly nonstop.
Problems
However, the sperm shaped mobs (forgetting their names, mostly floating sperm with teeth) have no aggro radius and do not aggro despite conning ready to attack, fighting mobs near them did not aggro them, they simply waited for us to attack them.
Mobs would sometimes disappear for roughly 5 seconds when they got around 10% ish, only happened 3 times on the third level though. Pathing seems okay other than that, can't say from experience, never played in Dalnir's in classic but other than that seemed okay.
group level range 30-35
group makeup cleric, chanter, 2 warriors, 1 monk, 1 ranger