Quote:
Originally Posted by maskedmelon
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May as well nerf feign death as well. VI had not anticipate FD splitting to evolve as it did. That is one of the things I liked about classic EQ though. Developers did not nerf unintended mechanics to force play to conform to their design intent.
Now item recharging, there is really no way to rationalize that whether it is useful or not ^^
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Gotta agree, it was cool the devs just gave each class a bunch of 'themey' abilities, without thinking how they might be 'exploited' and letting it evolve from there... That said, most of the evolutions did eventually get nerfed...