Monks mitigate as well as warriors, given the same worn ac (keep in mind AC is easier for warriors to acquire). They get a further bonus to their tanking if they are low weight. They avoid and take hits well.
Monks have a better DMG multiplier, good offence and easy access to good ratio weapons, making them top tier dps. Their weapon ratios mean they can generate lots of aggro (useful if you need to tank), but FD also lets them drop off aggro they do not want.
Human over iksar "gimps" the monk from level 1, BUT a human monk is still very strong compared to other class/race combinations.
For pulling sneak is glorious, mobs with their backs to you won't aggro while you are sneaking, even if you throw something at one of their mates. But be careful of being hit (or breaking sneak) too early in any other way.
This functionality of sneak couples well with FD as you can essentially force mobs to turn their back to you. Normally mobs would forget you when they return to their spawn point after FD, but if you sneak before standing it can work right away. FD gets a little weaker at higher levels as mobs become wise to your tricks.
Monks are a very forgiving starting class in terms of having mend/fd for when things go badly. Furthermore having sneak lets you vendor/bank in places you wouldn't otherwise be able to. That said, mastering pulling in everquest is an art in itself as you need to learn the pathing of each zone you operate in.
If you do sell yourself out and roll iksar for min/max, it isn't the end of the world; you can always beg for wolf form or boon of garou from druids or enchanters to alleviate your appearance some of the time. Maybe one day you'll even find an Amulet of Necropotence for skeleton form!
I've written more than I expected. Hopefully if I've missed anything (or worse, made errors) some one with more experience can correct me!
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