Before this patch:
you just zoned into your favorite hunting zone. there are 100 mobs in zone. Big bad Bard comes and takes 75 of your 100 mobs.
Bard takes those mobs to his favourite kiting spot and dots them down.
5 mins later, those mobs start to respawn, enabling you and whoever else to start tagging them back to your soloing spot.
Now, after patch:
You just zoned into your favorite hunting zone. there are 100 mobs in zone. Big bad Bard comes and takes 75 of your 100 mobs.
Bard takes those mobs to his favourite kiting spot and dots them down.
5 mins later 25 mobs in his stack are dead but 50 remain, that still aren't respawning for rest in zone. Another 5 mins later 25 more die, leaving the remaining 25 mobs still chasing him around, unable to respawn for the rest of the players due to recent patch. 5 mins after that, the rest of his stack dies.
effectively, this patch added on 10-20 mins that people may have to wait for things to start respawning. While the change nerfs a lot of things with a lot of collateral nerfing damage in the process, it doesn't help anyone in any way. If anything, it makes things worse for everyone including those this patch was intended to help.
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